Accessibility Audit
An accessibility audit tool for evaluating interactions.
Playgrounds are everywhere, if you are willing to look for them.
Welcome! This is a personal space where I explore and learn by building small, self-contained projects. Each project below is organized into its own folder and is accessible via Github Pages. For information on how I did this, you can read this blog post.
An accessibility audit tool for evaluating interactions.
A play-based card system for finding hidden biases in the design process
A handy card deck maker for drafting, shuffling, and revealing card-based activities.
A handy constraint card deck for interaction design.
A reference guide for helping students map research to contextual design models
A visual guide for understanding when to use design research methods along the Design Double Diamond.
A tool for shuffling design contexts and factors to explore new design possibilities.
A simple tool to generate custom dice.
A storydice variant using emojis, good for brainstorming.
A handy generator for The Thing From The Future for ideation and critique aimed at AI-guided future provocations.
A handy tool for creating and managing assigned groups.
A digital version of the Interaction Context Mapping tool provided to my students, good for understanding how people, technology, and contexts relate to each other to form an interaction.
A simple tool for mapping interactions against human and system behaviours.
A lightweight, local-first marking calculator for Moodle-style assessment rubrics.
A Magic the Gathering attack calculator
A simple pantry management app using client-side JS and Supabase.
An engine for idea disruption and exploring new perspectives and possibilities.
A tool for mapping scenarios against Norman's interaction principles.
A tool for creating and testing interactive prototypes aimed as companion tool for my students.
An interactive AI scenario provocation generator, that can yield positive and negative outputs for a given scenario/idea/concept.
An exploration into responsible AI licensing futures made using Twine.
A collection of scripts that I couldn't find a place for but wanted to share.
A playful ideation guide to support designing for enchanted objects.
A systems mapping tool for collecting and analysing threads of information.
A thesis on using Object-Oriented Ontology to playfully design for the Internet of Things
A UI forensics tool for learning heuristic evaluation.
A toolkit for usability reporting shared with my students.
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